A game about perception.

Made for a directed study with Pippin Bar at Concordia TAG, for my PhD.

Based on "What Is It Like to Be a Bat?" by Thomas Nagel : https://www.cs.helsinki.fi/u/ahyvarin/teaching/nis...

This ended to be an experiment in writting shaders. How to create a new sense of space by changing the modalities of how it is presented to us.

Controls :

WASD to move, and click to pulse your sonar.

Leave a comment

Log in with itch.io to leave a comment.